The original "Xiama" was a labour of love taking almost a year and an estimated 2,000
cups of coffee to produce. I had to learn a lot of new skills
in order to produce it. I hope you find the final result
as satisfying as I still do.
I will try to give you some idea of what the game is about
along with some "screen shots".
You can click on a picture for a better look.
The name? Well ... that can be your first puzzle (in fact, it will be your last)
... it's actually an acronym and an easy one at that.
The game is what is known as a first person 2D adventure puzzle game.
"Myst" is an example.
"Xiama" aims of course to be different to all other such games.
What I hope makes it unusual is the extensive use of photography, the fact that
it's set firmly in Oz and the intriguing nature of the puzzles.