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Imagine this: a lazy spring day on the deck at Mulawa.
I am struggling with Jake's puzzle -
16 silver coins - some the same - some different.
Shona and Nicole sip their champagne, content to let me struggle.
Of course Nicole already knows the answer.
In fact I don't ever solve this puzzle (surprisingly the creator
of "Xiama"
is not very good at puzzles) but the solution sets me on a path
that will stretch years into the future.
On that day in September 2000
the seed of "Magnetic" is sown - nothing will quite be the same again.
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Magnetic is not just a game,
it is your 'key' to the door of a unique world.
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